Bosses
Bosses are enemies with high amounts of health, a location spawn timer, and important drops that can be increased with certain Enemy Rewards bonuses. Bosses can be found pretty far into the game and are essential for progression.
Normal Bosses
These bosses are required to be defeated in order to progress.
Image | Boss | Area | Total Health | Damage required[1] | Type | Basic Drop |
---|---|---|---|---|---|---|
Witch | Cursed Kokkaupunki | 1e30 (1D) | 7.15e28 Slap Damage 2e25 (20C) Blowing Dmg + Wind + Gravity Ball 1e27 (1d) Blowing Dmg AFK |
Regular | 5 5 5 5 222 Curses | |
Centaur | The Exalted Bridge | 3e41 (300f) | 2.14e40 (21.4f) Slap Damage[2]
1e38 (unsafe)/4.5e38 Blowing Dmg +auto Gravity Ball |
Regular | > 1e9 (1b) 3 - 6 0-1 / Relic | |
Vile Creature[3] | Vilewood Cemetery | 3e44 (300F) | 2.14e43 (21.4F) Slap Damage
1e41 (unsafe)/4.5e41 Blowing Dmg + auto Gravity Ball |
Regular | > 1e13 (10t)
3 - 20 | |
Air Elemental | The Lone Tree | 3e49 (30G) | 2.14e48 (2.14G) Slap Damage 1e46 (unsafe)/4.5e46 Blowing Dmg + auto Gravity Ball |
Regular | > 1e15 (1a)
30 - 40 | |
Spark Bubble | Spark Bubble[4] | 1e57 (1i) | 7.15e55 (71.5H) Slap Damage | Exotic | 50 - 60
0-1 // Relic | |
Terror Blue | Blue Planet Edge | 1e68 | 7.15e66 Slap Damage | Ice | 70 - 100
0-1 / Relic 0-1 (10%) L1 Leafcension | |
Terror Green | Green Planet Edge | 1e68 | 7.15e66 Slap Damage | Platinum | 70 - 100
0-1 / Relic 0-1 (10%) L1 Leafcension | |
Terror Red | Red Planet Edge | 1e68 | 7.15e66 Slap Damage | Lava | 70 - 100
0-1 / Relic 0-1 (10%) L1 Leafcension | |
Terror Purple | Purple Planet Edge | 1e68 | 7.15e66 Slap Damage | Gold | 70 - 100
0-1 / Relic 0-1 (10%) L1 Leafcension | |
Super-Terror | Black Planet Edge | 1e73 | 7.15e71 Slap Damage | Cosmic | 100 - 125
0-1 Relic 2-3 (10%) L1 Leafcension | |
Energy Guard | Energy Singularity | 1e80 | 7.15e78 Slap Damage | Cursed | 150 - 200
0-1 Relic 1-2 (10%) L2 Leafcension | |
Green Flame | Flame Brazier | 3e4 + (# of kills * 1.5e4)[5] | 1 Damage Minimum, after Boss Anti-Regeneration upgrade
Dependent on: |
Regular[6] | 200 - 250
1 (50%) Common Borbventure Box | |
Spectralseeker | The Fire Universe | 2e6 + (# of kills * 1e6)[5] | Dependent on:
|
Regular[6] | 250 - 300
1 (50%) Uncommon Borbventure Box | |
Soul Mirage | The Hollow | 4e92 | 2.22e91 Slap Damage (using Soul Trout and Trouto) | Regular | 30-40 Soul Entities
150-200 Soul Keys 300-400 Soul Particles | |
Fabric Warden | The Fabric of the Leafverse | 1e108 | 6.25e106 Slap Damage | Regular | 100-200 Refined Soul Stone
Soul Leaves (dependent on Soul Forge upgrades) | |
Weaver of Worlds[7] | Primordial Ethos | 1e142 + 1e20 Quark Shield[8] | Dependent on:
|
Regular | 500-1000 (1e3) Refined Soul Stone
Soul Leaves (dependent on Soul Forge upgrades) | |
Atomic Arbiter | Astral Oasis | 1e101 + 1e4 Quark Shield[8] | 5e100 Slap Damage (using Soul Trout and Trouto) + ~2.3e6 Quark Damage
Quark Damage also Dependent on:
|
Regular | 500 - 1000 (1e3) Quark Leaves | |
Cosmic Dragon | Dimensional Tapestry | 1e105 + 1e6 Quark Shield[8] | 7.2e103 Slap Damage + ~2.7e7 Quark Damage
Quark Damage also Dependent on:
|
Regular | 5000 (5e3) - 10000 (1e4) Quark Leaves | |
Quantum Artificer | Planck Scope | 1e108 + 1e8 Quark Shield[8] | 7.2e106 Slap Damage + ~1.5e8 Quark Damage
Quark Damage also Dependent on:
|
Regular | 50000 (5e4) - 100000 (1e5) Quark Leaves |
- ↑ As seen from the Enemy tab in Stats Menu
- ↑ Slap Damage calculated by Total Health / 14 (or 16 when using Soul Trout) rounded up
- ↑ Sometimes referred to as "Batman" between the LBR community.
- ↑ The enemy and the area both have this name.
- ↑ 5.0 5.1 #of kills can be reset by spending Borb Tokens at The Shadow Cavern by talking to Borbiana Jones (or killing Spectralseeker for the Green Flame)
- ↑ 6.0 6.1 Boss uses a separate damage pool, so normal damage upgrades and bonuses will not affect it.
- ↑ Despite being in Soul Realm, Weaver of Worlds is the current "end" boss in the game, as of version v2.23.1.
- ↑ 8.0 8.1 8.2 8.3 To damage the enemy's health, it's required to break it's Quark Shield prior. Quark Shield can be damaged via Quark Damage.
Special Bosses
These bosses are not required to be defeated in order to progress, and act differently from other bosses.
Image | Boss | Area | Total Health | Availablity | Traits | Basic Drop |
---|---|---|---|---|---|---|
Cursed Cheese | Cursed Halloween | 500. Health increases by 250 for every consecutive kill. | Available using the Halloween Lantern artifact/free from October 24th to November 1st |
|
1 Borb O' Lantern (can be increased by upgrades in Cursed Halloween Event Shop)
| |
The Doomed Tree | The Doomed Tree | 250. The Doomed Tree has infinite waves, meaning that when its health reaches 0, loot drops, and its health gets restored by where n is the number of waves killed. Health resets back to 250 on the next spawn. | Available using the Nature Rod artifact/free from May 1st to August 1st |
|
1-2 3-Leaf Clovers
1 4-Leaf Clover (5%)
|
Leaf Blower Revolution Wiki | ||
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- Bosses